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Difference between revisions of "Basic Ship Creation"
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Line 5: | Line 5: | ||
Points to include: | Points to include: | ||
− | + | * minimum size of cargo hold for transferring structures. | |
− | + | * minimum safe maintenance and fuel levels and failure rates. | |
− | + | * matching distance and resolution on active sensors, targeting sensors and weapons to make full use of the weapon. | |
− | + | * some common fleet compositions, i.e. dedicated offensive, dedicated defensive, dedicated scout, or generic designs with a bit of everything. | |
Please feel free to edit/add to this page as you see fit! | Please feel free to edit/add to this page as you see fit! | ||
Line 16: | Line 16: | ||
=== Standard Components === | === Standard Components === | ||
− | + | * Armour (added automatically) | |
− | + | * Bridge (ships under 1000 Tons do not need a bridge) | |
− | + | * Crew Quarters (everything needs crew) | |
− | + | * Engineering Spaces (helps with failure rate, damage control and maintenance supply. Needed for any extended deployment when not near resupply point) | |
− | + | * Fuel Storage - (needed for any extended deployment when not near refueling point) | |
'''Optional Extras''' | '''Optional Extras''' | ||
− | + | * Thermal Sensor (to help detect ships whilst in transit, for evasion if contact is hostile) | |
− | + | * EM Sensor (to help detect ships with shields up, or populations) | |
− | == Non Military Ships == | + | == Non-Military Ships == |
These are the workhorses of the Empire. | These are the workhorses of the Empire. | ||
Line 35: | Line 35: | ||
'''Extra Components''' | '''Extra Components''' | ||
− | + | * Geological Survey Scanners | |
=== Gravsurvey === | === Gravsurvey === | ||
Line 41: | Line 41: | ||
'''Extra Components''' | '''Extra Components''' | ||
− | + | * Gravitational Survey Scanners | |
=== Freighter === | === Freighter === | ||
Line 47: | Line 47: | ||
'''Extra Components''' | '''Extra Components''' | ||
− | + | * Cargo Handling System (for faster transfer) | |
− | + | * Cargo Hold (minimum hold space is 2500 for Automated Mines) | |
=== Colony Ship === | === Colony Ship === | ||
Line 54: | Line 54: | ||
'''Extra Components''' | '''Extra Components''' | ||
− | + | * Cargo Handling System (for faster transfer)<br/> | |
− | + | * Cryogenic Transport | |
== Class Design (F5) == | == Class Design (F5) == |
Revision as of 00:24, 5 March 2009
Purpose of Page
This page to contain the basic steps for creating civilian and military ships.
Points to include:
- minimum size of cargo hold for transferring structures.
- minimum safe maintenance and fuel levels and failure rates.
- matching distance and resolution on active sensors, targeting sensors and weapons to make full use of the weapon.
- some common fleet compositions, i.e. dedicated offensive, dedicated defensive, dedicated scout, or generic designs with a bit of everything.
Please feel free to edit/add to this page as you see fit!
Preliminary Information
Standard Components
- Armour (added automatically)
- Bridge (ships under 1000 Tons do not need a bridge)
- Crew Quarters (everything needs crew)
- Engineering Spaces (helps with failure rate, damage control and maintenance supply. Needed for any extended deployment when not near resupply point)
- Fuel Storage - (needed for any extended deployment when not near refueling point)
Optional Extras
- Thermal Sensor (to help detect ships whilst in transit, for evasion if contact is hostile)
- EM Sensor (to help detect ships with shields up, or populations)
Non-Military Ships
These are the workhorses of the Empire.
Geosurvey
Extra Components
- Geological Survey Scanners
Gravsurvey
Extra Components
- Gravitational Survey Scanners
Freighter
Extra Components
- Cargo Handling System (for faster transfer)
- Cargo Hold (minimum hold space is 2500 for Automated Mines)
Colony Ship
Extra Components
- Cargo Handling System (for faster transfer)
- Cryogenic Transport
Class Design (F5)
This is the screen for drawing up the final blueprints for your ships. Standard components and player research-designed components are selected from here and added to the design.